Skills
There are 8 active skills. Each skill has purchasable Morphs (shop upgrades paid with Mycelium, plus Biomass/Amber for higher total investments) and can be upgraded via Evolutions across up to 4 tiers: Tier 0 (Targeting), Tier 1 (skill-specific), Tier 2 (special effect), and Tier 3 (generic stat boost).
Fungal Blaster
| Stat | Effect per Purchase | Mycelium Cost | Limit | |
|---|---|---|---|---|
| Damage | ×1.10 (+10 %) | 25 | – | |
| Crit Chance | +1 percentage point | 10 | max 100 % | |
| Crit Damage | +10 percentage points | 10 | – | |
| Range | +0.5 | 35 | – | |
| Piercing | +1 | 100 | – | |
| Cooldown | ×0.90 (−10 %) | 50 | min 10 % of base cooldown |
Evolutions (Tier 1)
-
Sniper
Damage ×2.00 (+100 %), Cooldown ×2.00 (slower), Piercing +3, Range +20 % (additionally: trigger range ×1.2, projectile lifetime ×1.2) -
Quick Fire
Cooldown ×0.50 (double fire rate), fires multiple spread shots within a cone
Thorns
| Stat | Effect per Purchase | Mycelium Cost | Limit | |
|---|---|---|---|---|
| Damage | ×1.10 (+10 %) | 25 | – | |
| Crit Chance | +1 percentage point | 10 | max 100 % | |
| Crit Damage | +10 percentage points | 10 | – | |
| Cooldown | ×0.90 (−10 %) | 50 | min 10 % of base cooldown | |
| Target Count | +1 | 100 | max 15 |
Evolutions (Tier 1)
-
Big Thorn
Damage +75 percentage points, Crit Chance +5 percentage points, Crit Damage +75 percentage points -
Thorn Field
Cooldown ×0.75 (−25 %), Target Count +3
Spores
| Stat | Effect per Purchase | Mycelium Cost | Limit | |
|---|---|---|---|---|
| Damage | ×1.10 (+10 %) | 25 | – | |
| Crit Chance | +1 percentage point | 10 | max 100 % | |
| Crit Damage | +10 percentage points | 10 | – | |
| Effect Radius | +1.25 | 100 | max 17 | |
| Cooldown | ×0.90 (−10 %) | 50 | min 10 % of base cooldown |
Evolutions (Tier 1)
-
Safety Spores
Radius scales with your current HP percentage: ×1.5 at 10 % HP down to ×0.5 at 100 % HP (linearly interpolated) – the lower your HP, the larger the radius. -
Risky Spores
Crit Damage +75 percentage points. Additionally: 100 % damage within the inner 20 % radius, linearly falling off to 50 % at the outer edge. -
Charge Spores
Every 4th tick causes knockback and deals double damage.
Boomerang
| Stat | Effect per Purchase | Mycelium Cost | Limit | |
|---|---|---|---|---|
| Damage | ×1.10 (+10 %) | 25 | – | |
| Crit Chance | +1 percentage point | 10 | max 100 % | |
| Crit Damage | +10 percentage points | 10 | – | |
| Speed | +10 | 50 | – | |
| Object Count | +1 | 100 | max 15 |
Evolutions (Tier 1)
-
Big Boo'rang
Damage scaling factor ×2.5, additional flight range +1. -
Triple Boomerang
Object Count +2 -
Small Orbit
Speed ×1.30 (+30 %), Damage ×1.20 (+20 %); Tight Orbit – orbit radius ×0.5
Pinecone Rain
| Stat | Effect per Purchase | Mycelium Cost | Limit | |
|---|---|---|---|---|
| Damage | ×1.10 (+10 %) | 25 | – | |
| Crit Chance | +1 percentage point | 10 | max 100 % | |
| Crit Damage | +10 percentage points | 10 | – | |
| Explosion Radius | +0.75 | 75 | max 20 | |
| Cooldown | ×0.90 (−10 %) | 50 | min 10 % of base cooldown |
Evolutions (Tier 1)
-
Pinecone Evo
Damage +150 percentage points -
Critical Pinecone
Crit Chance +5 percentage points, Crit Damage +75 percentage points -
Cone Rain
Hits 3 targets instead of 1
Plant Bombs
| Stat | Effect per Purchase | Mycelium Cost | Limit | |
|---|---|---|---|---|
| Damage | ×1.10 (+10 %) | 25 | – | |
| Crit Chance | +1 percentage point | 10 | max 100 % | |
| Crit Damage | +10 percentage points | 10 | – | |
| Explosion Radius | +1 | 75 | max 20 | |
| Object Count | +1 | 50 | – | |
| Lifetime | +5 | 25 | – |
Evolutions (Tier 1)
-
Friendly Flower
Spawns a Heal Bubble variant -
Speed Bubble
Spawns a Speed Bubble variant -
Critical Flower
Crit Chance +5 percentage points, Crit Damage +75 percentage points
Rotblade
| Stat | Effect per Purchase | Mycelium Cost | Limit | |
|---|---|---|---|---|
| Damage | ×1.10 (+10 %) | 25 | – | |
| Crit Chance | +1 percentage point | 10 | max 100 % | |
| Crit Damage | +10 percentage points | 10 | – | |
| Range | +0.75 | 50 | max 10 | |
| Angle | +15° | 45 | max 240° | |
| Object Count | +1 | 100 | max 5 |
Evolutions (Tier 1)
-
Mirror Mycelium
A second slash in the opposite direction -
Great Blade
Damage ×1.50 (+50 %), Range ×1.50 (+50 %), Angle +10°; Cooldown ×4 -
Rotting Cascade
Damage multiplier = 1.0 + (number of targets hit − 3) × 0.3, minimum 0.3
Hyphal Bridge
| Stat | Effect per Purchase | Mycelium Cost | Limit | |
|---|---|---|---|---|
| Damage | ×1.10 (+10 %) | 25 | – | |
| Crit Chance | +1 percentage point | 10 | max 100 % | |
| Crit Damage | +10 percentage points | 10 | – | |
| Range | +0.5 | 50 | max 10 | |
| Target Count | +1 | 100 | max 10 |
Evolutions (Tier 1)
-
Focus
Damage increases by +10 % per tick while the beam stays connected to a target, decaying ×0.98 per tick once the connection breaks. -
Chain Link
Chains to 1 additional target within range 8, dealing ×0.5 damage to it. -
In Between
Pierces through targets with the beam width reduced to ×0.5, dealing ×0.5 damage to additional pierced targets.
Generic Evolutions
These options are available (with some restrictions) for every skill.
Tier 0 – Targeting & Bonus Damage
Target: Nearest Enemy
Target: Lowest HP
Target: Highest Max HP
Target: Furthest Enemy
Target: Flying Enemy
Bonus vs. Ground Enemies: ×1.5 damage
Bonus vs. Flying Enemies: ×1.5 damage
Bonus vs. Elite Enemies: ×1.5 damage
Tier 1 – Skill specific Evolutions
Tier 1 evolutions are unique to each skill — see the respective skill above for its options.
Tier 2 – Special Effects
-
Poison
Poisons hit enemies for 5 seconds, ticking every 1 second for 20% of the initial hit damage. -
Vampire
Reduces your damage dealt by 20%. 1.5% of the reduced damage is returned as health. -
Slow
Slows hit enemies for 1.5 seconds. The strength varies per skill (see table below).
| Skill | Slow | |
|---|---|---|
| Fungal Blaster | 40 % | |
| Thorns | 35 % | |
| Spores | 30 % | |
| Boomerang | 40 % | |
| Pinecone Rain | 40 % | |
| Plant Bombs | 50 % | |
| Rotblade | 30 % | |
| Hyphal Bridge | 40 % |
Tier 3 – Generic Stat Boost
Only effective if the selected skill has a matching Morph/Evolution template for that stat.
| Stat | Effect | Valid for | |
|---|---|---|---|
| Damage | ×1.30 (+30 %) | all skills with a matching evolution template | |
| Cooldown | ×0.85 (−15 %) | Fungal Blaster, Thorns, Spores, Pinecone Rain (Skill 1/2/3/5) | |
| Crit Chance | +5 percentage points | all skills | |
| Crit Damage | +20 percentage points | all skills | |
| Range | ×1.20 (+20 %) | Fungal Blaster, Rotblade, Hyphal Bridge (Skill 1/7/8) | |
| Angle | ×1.20 (+20 %) | Rotblade only (Skill 7) | |
| Speed | ×1.20 (+20 %) | Boomerang only (Skill 4) | |
| Target Count | +1 | Thorns, Hyphal Bridge (Skill 2/8) | |
| Object Count | +1 | Boomerang, Plant Bombs, Rotblade (Skill 4/6/7) | |
| Piercing | +1 | Fungal Blaster only (Skill 1) | |
| Lifetime | ×1.20 (+20 %) | Plant Bombs only (Skill 6) | |
| Explosion Radius | ×1.20 (+20 %) | Pinecone Rain, Plant Bombs (Skill 5/6) | |
| Effect Radius | ×1.20 (+20 %) | Spores only (Skill 3) |